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Hybrid Giganotosaurus PBR RIG ANIMATION Model.
--- 5 different colors ----- Skin Detailing (Zbrush Paint - Default ) - Slightly Injured - Scarred - DirtyScarred - Dirty
I have tried to add a sense of reality. Supports pbr.
-. Polygon = 29341
-. Vertex = 29225
Animation made in maya,
ANimations :41Animations
idle, walk, forwards, run, back, ambush, backward, turn, tired idle, sniffing, drink water, eating, roar, leg broken, bite, bite run, sitting, stand up, sleep, sleeping position, sleeping,
-. Models are grouped for easy selection, and objects are logically named for ease of scene management.
- . I created the rig myself. I will develop more in the future. I have some fk checks disabled.
. Hybrid Giganotosaurus Model
. Textures Type - PBR Metal Rough 130 items - 5 different textrures files Format: PNG Resolution: 8192x8192 - 2048x2048
-. BaseColor
-. NormalMap
- .Roughness
-. Metallic
-. TexturesTypes
PBR Unreal Engine 74 items - 5 different textrures files Format: PNG Resolution: 8192x8192 - 2048x2048
-. BaseColor
-. OcclusionRoughnessMetallic
-. Normal
-. Format: PNG
-Texture Types- PBR UNITY 63 items - 5 different textrures filesFormat: PNG Resolution: 8192x8192 - 2048x2048
AlbedoTransparency
Normal
MetallicSmoothness
** - Formats : **
- .Mb ( Maya )
- .UnrealEngine 4.26.1 (.uasset)
- .Unity 2019.4.29f1 (.unitypackage, .prefab)
- .fbx (multiformat)